Core Guide Beginner to Advanced 📖 15 min read

Crafting Master Guide

Master the art of crafting in The Forge! This comprehensive guide covers everything from basic forging mechanics to advanced optimization strategies. Learn how to create the best weapons and armor using ore combinations, quality levels, multipliers, and mini-games.

1. Crafting Basics

Crafting (also called "forging") is the core mechanic in The Forge. You combine ores at the Crucible and forge them at the Anvil to create weapons, armor, and tools.

🔥 Quick Start

  1. Mine ores from the mines (start with Coal, Copper, Iron)
  2. Go to the Crucible to select and combine 3-4 ores
  3. Choose quality level (Light/Medium/Heavy)
  4. Play mini-games to increase success rate
  5. Forge at the Anvil to create your item

The Crafting Process (Step-by-Step)

1

Gather Ores

Mine ores at different depths. Higher depths = rarer ores = better items.

2

Visit Crucible

Located in the main forge area. This is where you combine ores.

3

Select Ores (3-4)

Choose 3-4 different ores. More ores = higher potential multiplier.

4

Choose Quality

Light (faster), Medium (balanced), or Heavy (stronger).

5

Play Mini-Games

Complete 4 mini-games to boost success rate (optional but recommended).

6

Forge at Anvil

Hit the anvil to forge your item. Success rate determines outcome.

2. Forge & Crucible Locations

Main Forge Area (Stonewake's Cross)

The primary crafting area is located in Stonewake's Cross, the starting area. You'll find:

  • Crucible: Large melting pot where you combine ores
  • Anvil: Where you actually forge the item
  • Blacksmith NPC: Provides crafting tutorials and sells basic items

⚠️ Important

You must use the Crucible first to prepare your recipe, then go to the Anvil to forge. You cannot skip the Crucible step!

Other Forge Locations

  • Forgotten Kingdom: Has a secondary forge (for convenience)
  • Volcanic Core: Advanced forge (future content)

3. Ore Combination System

Each item requires 3-4 different ores. The ores you choose determine:

  • Item type (weapon vs armor)
  • Base damage/defense
  • Special effects (burn, freeze, lifesteal, etc.)
  • Final multiplier range

Ore Tiers & Rarity

Ore Rarity Depth Primary Effect Best For
Coal Common 10m+ None Early filler ore
Copper Common 25m+ Slight damage boost Starter weapons
Iron Uncommon 50m+ Balanced stats All recipes
Silver Uncommon 100m+ Speed boost Fast weapons
Gold Rare 150m+ Critical chance Crit builds
Platinum Rare 250m+ Durability Armor
Mithril Epic 400m+ High damage Legendary weapons
Demonite Legendary 600m+ Dark magic, lifesteal Mythical weapons
Titanium Legendary 800m+ Extreme defense Heavy armor
Adamantite Mythical 900m+ Maximum stats Endgame gear
Luminite Godly 1000m+ Unknown (future) Unknown

Ore Combination Rules

✅ DO

  • Use 3-4 different ores
  • Mix rare + common ores
  • Match ores to your goal (damage/defense)
  • Save rare ores for important items

❌ DON'T

  • Use same ore twice (not allowed)
  • Waste legendary ores on starter items
  • Skip mini-games (lowers success rate)
  • Forget to check your inventory first

Best Ore Combinations (Quick Reference)

Goal Recommended Ores Expected Result
Early Weapon Iron + Copper + Coal 1.0-2.0x damage
Mid-Game Weapon Gold + Silver + Iron + Platinum 2.5-3.5x damage
Legendary Weapon Mithril + Demonite + Iron + Platinum 4.0-5.0x damage
Mythical Weapon Adamantite + Demonite + Titanium + Mithril 5.0-7.0x damage
Tank Armor Titanium + Platinum + Iron + Mithril 3.5-4.5x defense
Speed Armor Silver + Gold + Iron + Platinum 2.5-3.5x defense + speed

4. Quality Levels (Light/Medium/Heavy)

After selecting ores, you must choose a quality level. This affects the item's base stats and weight.

⚡ Light Quality

Base Damage/Defense: 0.8x

Attack Speed: +15%

Weight: Low

Multiplier Range: 1.0-3.5x

Best For:

  • Speed-based builds
  • Daggers, rapiers, light swords
  • Assassin/rogue playstyles
  • Kiting and mobility

⚖️ Medium Quality

Base Damage/Defense: 1.0x

Attack Speed: Normal

Weight: Medium

Multiplier Range: 1.0-5.0x

Best For:

  • Balanced builds
  • Most weapons and armor
  • General purpose
  • Best all-around choice

💪 Heavy Quality

Base Damage/Defense: 1.2x

Attack Speed: -10%

Weight: High

Multiplier Range: 1.0-7.0x

Best For:

  • High-damage builds
  • Colossal swords, hammers, axes
  • Tank/warrior playstyles
  • Boss fights

💡 Pro Tip

Medium quality is recommended for most situations. It offers the best balance between damage and speed. Only choose Heavy if you're specifically building a slow, high-damage weapon or tank armor.

5. Multiplier System

The multiplier is the most important stat in The Forge. It determines how powerful your item is.

How Multipliers Work

Final Damage/Defense = Base Stat × Multiplier

Example: If a sword has 10 base damage and 4.5x multiplier, final damage = 10 × 4.5 = 45

Multiplier Ranges by Quality

Quality Minimum Maximum Average (with mini-games)
Light 1.0x 3.5x 2.2x
Medium 1.0x 5.0x 3.0x
Heavy 1.0x 7.0x 4.0x

Factors That Affect Multiplier

  1. Ore Rarity: Rarer ores = higher multiplier potential
  2. Number of Ores: 4 ores > 3 ores (higher max multiplier)
  3. Quality Level: Heavy > Medium > Light
  4. Mini-Game Performance: Better performance = higher multiplier chance
  5. RNG (Luck): There's always randomness involved

⚠️ Important

You can get lucky or unlucky rolls. Even with the best ores and mini-game performance, you might roll a low multiplier (1.0-2.0x). Conversely, you might get lucky with cheap ores and roll 4.0x+.

Tip: Use the Dwarf race for +luck bonus to increase chances of high multipliers.

Multiplier Tier Ratings

Multiplier Rating Should You Keep It?
6.0x - 7.0x 🌟 Godly YES! Best possible roll
5.0x - 5.9x 💎 Mythical YES! Excellent roll
4.0x - 4.9x 🔥 Legendary YES! Very good
3.0x - 3.9x ⭐ Epic Good for most content
2.0x - 2.9x 🔵 Rare Decent, can upgrade later
1.0x - 1.9x ⚫ Common Re-craft if possible

6. Mini-Games Guide

After selecting ores and quality, you'll play 4 mini-games to increase your success rate and multiplier potential.

🎮 Why Play Mini-Games?

  • Each successful mini-game adds +5-10% success rate
  • Increases chance of higher multiplier
  • Reduces chance of crafting failure
  • Total bonus: up to +40% success rate

The 4 Mini-Games

1. 🎯 Timing Game

How to Play:

Click when the moving indicator is in the green zone.

Difficulty: Easy

Tips:

  • Wait for indicator to reach center
  • Click slightly before center (input lag)
  • Practice makes perfect

2. 🔨 Hammer Game

How to Play:

Click repeatedly to fill the bar before time runs out.

Difficulty: Easy

Tips:

  • Click as fast as possible
  • Use two fingers alternating
  • Don't miss clicks

3. 🔥 Temperature Game

How to Play:

Keep the temperature in the green zone by clicking/releasing.

Difficulty: Medium

Tips:

  • Hold to increase temperature
  • Release to decrease
  • Aim for center of green zone

4. 🧩 Pattern Game

How to Play:

Remember and repeat the pattern shown.

Difficulty: Medium-Hard

Tips:

  • Pay close attention to the sequence
  • Repeat pattern exactly
  • Take your time, accuracy > speed

Mini-Game Success Rate Bonus

Games Completed Success Rate Bonus Total Success Rate
0/4 +0% ~50-60%
1/4 +10% ~60-70%
2/4 +20% ~70-80%
3/4 +30% ~80-90%
4/4 (Perfect) +40% ~90-95%

💡 Pro Tip

Always aim for 4/4 mini-games. The success rate boost is significant, and you'll save ores in the long run by avoiding failed crafts.

7. Success Rate Calculation

Your success rate determines whether your craft succeeds or fails. Failed crafts consume all ores with no reward.

Base Success Rate Formula

Success Rate = Base Rate + Mini-Game Bonus + Ore Bonus + Race Bonus

Success Rate Factors

Factor Impact Details
Base Rate 50-60% Default success rate without bonuses
Mini-Games (4/4) +40% Each game adds ~10%
Common Ores +5-10% Iron, Copper easier to forge
Rare Ores -5-10% Demonite, Adamantite harder
Dwarf Race +10% Racial crafting bonus
Quality (Heavy) -5% Harder to craft heavy items

Success Rate Examples

Example 1: Starter Sword

Ores: Iron + Copper + Coal

Quality: Medium

Mini-Games: 4/4

Race: Human

Success Rate: ~85-90%

Example 2: Mythical Weapon

Ores: Adamantite + Demonite + Titanium + Mithril

Quality: Heavy

Mini-Games: 4/4

Race: Dwarf

Success Rate: ~75-80%

Example 3: No Mini-Games (Bad!)

Ores: Mithril + Gold + Silver + Iron

Quality: Medium

Mini-Games: 0/4

Race: Human

Success Rate: ~50-55% ⚠️

⚠️ Crafting Failure

If your craft fails:

  • All ores are consumed (lost forever)
  • You receive nothing
  • You must start over with new ores

This is why mini-games are crucial!

8. Optimization Tips

Cost-Effective Crafting

  1. Use Dwarf Race

    +10% success rate and +luck bonus for better multipliers. Best race for crafting.

  2. Always Do 4/4 Mini-Games

    The +40% success rate is worth the extra 30 seconds. Saves ores in the long run.

  3. Mix Rare + Common Ores

    Don't use 4 legendary ores. Use 2 legendary + 2 common for cost efficiency.

  4. Save Top-Tier Ores

    Don't waste Adamantite or Demonite on early-game items. Save for endgame crafts.

  5. Use Medium Quality Most of the Time

    Best balance. Only use Heavy for specific high-damage builds.

High Multiplier Strategy

🎯 Goal: Roll 5.0x+ Multiplier

  1. Use 4 ores (not 3) for higher max multiplier
  2. Choose Heavy quality (1.0-7.0x range)
  3. Use at least 2 Epic/Legendary ores
  4. Complete all 4 mini-games perfectly
  5. Use Dwarf race for +luck
  6. Pray to RNG gods 🙏

Expected Success Rate: ~70-75%

Chance of 5.0x+: ~15-25%

Farming Materials Efficiently

Goal Best Method Time Required
Common Ores (Coal, Copper, Iron) Mine at 10-100m depth 5-10 minutes
Rare Ores (Gold, Platinum) Mine at 150-300m depth 15-20 minutes
Epic Ores (Mithril) Mine at 400m+ with Mythril Pickaxe 30-40 minutes
Legendary Ores (Demonite, Titanium) Mine at 600-800m with Demonic Pickaxe 45-60 minutes
Mythical Ores (Adamantite) Mine at 900m+ with Arcane Pickaxe 60+ minutes

💡 Gold Farming Tip

Sell excess common ores (Coal, Copper) in bulk for quick gold. This is more efficient than trying to craft and sell low-tier items.

9. Common Mistakes to Avoid

❌ Skipping Mini-Games

Why it's bad: -40% success rate means way more failures

Fix: Always do all 4 mini-games. It's worth 30 extra seconds.

❌ Using Only 3 Ores

Why it's bad: Lower max multiplier (capped around 4.0x)

Fix: Use 4 ores whenever possible for 5.0x-7.0x potential.

❌ Wasting Legendary Ores Early

Why it's bad: Hard to get, better used for endgame gear

Fix: Save Demonite/Adamantite for Mythical weapons/armor.

❌ Not Checking Inventory

Why it's bad: You might already have better items

Fix: Compare new crafts to what you already own.

❌ Always Choosing Heavy

Why it's bad: Slower attack speed, not always better

Fix: Medium is best for most builds. Heavy only for tanks.

❌ Ignoring Success Rates

Why it's bad: 50% failure = wasted ores

Fix: Aim for 80%+ success rate before crafting expensive items.

❌ Not Using Dwarf for Crafting

Why it's bad: Missing +10% success and +luck

Fix: Consider rerolling to Dwarf if you craft often.

❌ Re-crafting Bad Multipliers Immediately

Why it's bad: Burns through ores too fast

Fix: Use 2.0x-3.0x items temporarily until you farm more ores.

10. Crafting Calculator

Want to plan your crafts in advance? Use our interactive Crafting Calculator to estimate success rates and multiplier ranges.

🧮 Features

  • Select ores and see estimated success rate
  • Calculate expected multiplier range
  • Compare different ore combinations
  • Factor in race bonuses and mini-games
  • Save and share your builds
Open Calculator →

⚠️ Note

The calculator provides estimates based on community data. Actual results may vary due to RNG and undocumented game mechanics.

11. FAQ

Can I use the same ore twice in one recipe?

No. Each ore can only be used once per craft. You must select 3-4 different ores.

What happens if I fail a craft?

All ores used in the craft are consumed and lost. You receive nothing. This is why high success rates (80%+) are important.

Can I re-roll a low multiplier?

No. Once crafted, the multiplier is permanent. You must craft a new item if you want a better multiplier.

What's the highest possible multiplier?

7.0x is the maximum multiplier with Heavy quality. However, rolls above 6.0x are extremely rare (< 5% chance).

Should I always use 4 ores?

Yes, if you want high multipliers. Using 4 ores increases the max multiplier range. Only use 3 ores if you're low on materials.

Do mini-games affect the multiplier?

Yes, indirectly. Mini-games increase success rate, which also slightly boosts your chance of rolling a higher multiplier. Always complete all 4.

Is Dwarf the best race for crafting?

Yes. Dwarf provides +10% success rate and +luck bonus, making it the best race for frequent crafters. However, combat races like Demon or Angel may be better for PvP.

Can I craft without doing mini-games?

Yes, but not recommended. You'll have ~50% success rate, meaning half your crafts will fail. Always do the mini-games unless you're okay with wasting ores.

Where do I get Adamantite ore?

900-1000m depth. You need the Demonic Pickaxe or Arcane Pickaxe to mine it efficiently. It's the second-rarest ore in the game.

What's the difference between weapons and armor crafting?

Same system, different stats. Weapons focus on damage multipliers, while armor focuses on defense multipliers. The crafting process is identical.

Can I sell crafted items?

Yes. You can sell items to NPCs for gold, but you'll get less than the ore cost. High-multiplier items (4.0x+) can be sold to other players for profit.

Are there crafting gamepasses or boosts?

Yes. Some gamepasses may increase success rates or reduce ore requirements. Check the shop for available boosts.